No PC Alan Wake, Thanks Microsoft

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Previously announced as a DirectX10 exclusive that would require Microsoft Vista (or greater), the anticipated "Alan Wake" game is reportedly no longer headed to the PC platform and will now be an Xbox 360 exclusive title. StrategyInformer received the following from a Microsoft spokesperson:

"Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realized that the most compelling way to experience "Alan Wake" was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform."

For PC gamers, this news is extremely disappointing and brings into question Microsoft's real intentions for PC gaming in general. How much can a platform be neglected by the company before developers start thinking more broadly about alternative operating systems? Personally, I wouldn't be using Windows if it wasn't for the games.


One Response to No PC Alan Wake, Thanks Microsoft

  1. dumdedumdum says:

    it's our reward for puchasing windows 7, now we have to go get an xbox and play with a controller.

    oops, gotta roll, my windows movie maker is crashing.


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Alan Wake Boxart


  • Developer: Remedy
  • Publisher: Remedy
  • Genre: Action Adventure
  • Release Date: February 15, 2012
  • Link: The Official Site
  • ESRB Rating:

Minimum Requirements

• Win Vista / 7
• CPU: AMD Athlon X2 2.8GHz or Intel Core 2 Duo 2GHz
• DirectX 10 compatible GPU with 512MB RAM
• 8GB HDD Space
• DirectX 9.0c compatible sound card

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