Medal of Honor: Allied Assault

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Powered by the Quake® III engine Development on Medal of Honor: Allied Assault started over a year ago. Oklahoma-based 2015, which had previously worked on the add-on Wages of Sin, was contracted by Electronic Arts to put together a small demonstration of the proposed game using the Quake III engine.

Two weeks later, the team of designers and programmers had created a prototype level of a devastated French town that was populated by a handful of Nazi soldiers. Although rough, the demonstration showed off not only the power of the Quake III technology, but it showcased the talent of the team at 2015 as well. Electronic Arts was sold, and Medal of Honor: Allied Assault was born.


  • Battle in over 20 missions as you accomplish yor mission objectives and turn back the Nazi tide
  • Over 21 different historically-accurate weapons -- from mounted machine guns to flame-throwers to stick grenades
  • Fully interactive environments allow you to use terrain as an advantage and destroy whatever is in your way
  • Special disguise mode lets you wear enemy uniforms and sneak around
  • Realistic battle action in the days of World War II!

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Medal of Honor: Allied Assault Boxart



Minimum Requirements

  • Windows XP/ME/2000/98/95 (Windows NT not supported)
  • 450 MHz Intel Pentium or 500 MHz AMD Athlon processor
  • 128 MB RAM
  • 8x CD/DVD-ROM drive
  • 1.2 GB free hard disk space plus space for saved games, Windows swapfile, and
  • DirectX 8.0
  • 16 MB DirectX 8.0 compatible video card with OpenGL support
  • DirectX 8.0 compatible sound card