Posts Tagged ‘Review’

I generally don’t see the point of reviewing a “free” game; anyone interested in such a game has little reason to read a review when there’s nothing to lose by just playing the game and finding out for himself if it’s any good. I’ve played many free games, and, well, “you get what you pay for” is a cliché for a reason. Continue Reading »

 

Betrayer is a horror game in the first-person shooter style. It’s loosely based around one of the greatest mysteries of pre-colonial America, the disappearance of the Roanoke colony. You play a traveler to the New World, brought at last to the […] Continue Reading »

 

Publisher Iceberg Interactive is clearly trying to corner the market on 4x games, where you expand, explore, exploit and exterminate while ruling a stellar empire. This review is of Star Drive, but Iceberg also publishes Endless Space (which recently released a must-have expansion, if you like the original) and a few other games in this same genre. Continue Reading »

 

Knights of Pen and Paper is the first meta-RPG I’ve seen. Meta? Well, you don’t just play characters in a fantasy world, you play characters that play characters in a fantasy world. The main screen has your team of players sitting around a table, talking to the gamemaster. Continue Reading »

 

Expeditions: Conquistador is a Kickstarter funded game. Kickstarter is a neat idea and I totally respect it as a way to fundraise, but I don’t think it will ever work for computer games. Continue Reading »

 

Sometimes the bad guys should win Strictly naval games are fairly small genre in computer games… as soon as anyone thinks of putting ships in a PC game, starships just seem so much prettier. Usually such games never reach their […] Continue Reading »

 

Sword of the Stars: The Pit is a roguelike game set in the science fiction universe of Sword of the Stars, a decent enough 4x strategy game. Roguelikes are generally single player dungeon crawlers, and The Pit is no different: your mission is to take your […] Continue Reading »

 

Top tier games today have a particular design goal that’s really messing up games: remove the parts of a game that are not fun. It seems like a good idea, but often designers forget that challenge, even if not fun, still can improve the game. Continue Reading »

 

XCOM is, with little to no reservation, a terrific and hugely important accomplishment in video game design. It is turn-based combat that is almost consistently breakneck and non-stop in its pacing. Continue Reading »

 

There was a lot of anticipation leading up to the release of Dishonored that was especially built up after interviews with Viktor Antonov and trailers began surfacing. Antonov, the art director of Half-Life 2 left Valve for a position at […] Continue Reading »

 

You don’t need to have played the original to play this, although you probably should. Afrika Korps offers more of the same, focused on military adventures in Africa during World War II. Having done everything in the original game (and all the expansions), I just had to download Afrika Korps to see if there was any fun left to squeeze out of the system. Continue Reading »

 

All Kinds of Awesome 4X (eXplore, eXpand, eXploit, and eXterminate) strategy games have been in the doldrums for years. The great shining light of the genre was Master of Orion II, a mind-numbingly addictive game from the previous millennium. The […] Continue Reading »

 

Conan O’Brien has apparently been reviewing games on his show. In his latest review segment Conan takes a look at Minecraft and comes to the conclusion that the developer should take a trip to LensCrafters, giving the game an overall […] Continue Reading »

 

One might guess that Gratuitous Tank Battles is a sequel of sorts to Gratuitous Space Battles (GSB). The latter says what it does, and does what it says, being all about building a fleet of custom space ships, organizing a battle formation, and slamming it into an enemy fleet — no real story, just battles, and an excellent source of mindless fun. Continue Reading »

 

“A Max Payne game by not-Remedy? Such dribble. I do not condone such sacrilegious language. Such a sequence of words is and forever will be prohibited,” you spit out to the Internet. “Yes, yes, yes,” the Internet says. A loud […] Continue Reading »