Gary Grigsby’s World at War takes you through four World War II scenarios where five playable powers battle across thirty-eight different countries with fifteen different unit types. Each unit type has up to fourteen attributes, which you can upgrade through careful research of new technology during the war. The design covers everything from strategic movement to cold weather, nuclear weapons, special historical events and even managing supply lines in the advanced mode of the game. Gary Grigsby’s World at War will make you a general in a day but keep you occupied year round.
